So this time I was playing around with the UnrealEngine4 Editor and after setting up quite a lot of tools and compilers I was able to compile a demo game for the webbrowser! It runs quite smooth on my test devices but when opened in smartphones or Tesla-Touchscreens it sometimes lets the browser crash :D. This demo game includes a lot of interesting aspects of the game engine, first of all it accepts user input through the mouse cursor, clicking triggers a very basic path finding system to walk the player. Also reflections, fire and smoke simulations run without any problems. Physics engine moves the objects realistically through the world and on collision plays sounds. A music is also playing in the background.
This game contains a very complete UnrealEngine demo game. You can reach the developer’s console by pressing ^ (in release configurations this should be disabled). Btw if you can read this, your browser might not have crashed (yet?). The game view should be visible below. Note that the UnrealEngine4 game comes preconfigured with some sort of fixed screen resolution and resizing the window or <canvas> element does not change the internal resolution. I have not yet found out how to do that on runtime for example after resize events have been fired.
Now lets start taking over the world by porting one AAA title after another to the web and lets start the year of the linux gaming revolution!!!
That’s it for today again, I hope you found this excourse as interesting as I did.

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